human interaction
'I spoke to ChatGPT 8 times a day' - Gen Z's loneliness 'crisis'
'I spoke to ChatGPT 8 times a day' - Gen Z's loneliness'crisis' Working from home after years spent alone over Covid lockdowns, 23-year-old Paisley said he began to feel trapped, and felt only AI could help him. I lost the ability to socialise, he said, and like many in Gen Z, he turned to AI for company. At one point, I was talking to ChatGPT six, seven, eight times a day about my problems, I just couldn't get away from it, it was a dangerous slope. He shared his experience of loneliness with 22-year-old documentary maker Sam Tullen, who told the BBC what Paisley was going through was part of a wider Gen Z loneliness crisis. Gen Z, a term used for those born between 1997 and 2012, often referred to as the first'digital native' generation.
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Uncalibrated Models Can Improve Human-AI Collaboration
In many practical applications of AI, an AI model is used as a decision aid for human users. The AI provides advice that a human (sometimes) incorporates into their decision-making process. The AI advice is often presented with some measure of "confidence" that the human can use to calibrate how much they
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Uncalibrated Models Can Improve Human-AI Collaboration
In many practical applications of AI, an AI model is used as a decision aid for human users. The AI provides advice that a human (sometimes) incorporates into their decision-making process. The AI advice is often presented with some measure of "confidence" that the human can use to calibrate how much they
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The Era of Real-World Human Interaction: RL from User Conversations
Jin, Chuanyang, Xu, Jing, Liu, Bo, Tao, Leitian, Golovneva, Olga, Shu, Tianmin, Zhao, Wenting, Li, Xian, Weston, Jason
We posit that to achieve continual model improvement and multifaceted alignment, future models must learn from natural human interaction. Current conversational models are aligned using pre-annotated, expert-generated human feedback. In this work, we introduce Reinforcement Learning from Human Interaction (RLHI), a paradigm that learns directly from in-the-wild user conversations. We develop two complementary methods: (1) RLHI with User-Guided Rewrites, which revises unsatisfactory model outputs based on users' natural-language follow-up responses, (2) RLHI with User-Based Rewards, which learns via a reward model conditioned on knowledge of the user's long-term interaction history (termed persona). Together, these methods link long-term user personas to turn-level preferences via persona-conditioned preference optimization. Trained on conversations derived from WildChat, both RLHI variants outperform strong baselines in personalization and instruction-following, and similar feedback enhances performance on reasoning benchmarks. These results suggest organic human interaction offers scalable, effective supervision for personalized alignment.
CoLa: Learning to Interactively Collaborate with Large Language Models
Sharma, Abhishek, Goldwasser, Dan
LLMs' remarkable ability to tackle a wide range of language tasks opened new opportunities for collaborative human-AI problem solving. LLMs can amplify human capabilities by applying their intuitions and reasoning strategies at scale. We explore whether human guides can be simulated, by generalizing from human demonstrations of guiding an AI system to solve complex language problems. We introduce CoLa, a novel self-guided learning paradigm for training automated $\textit{guides}$ and evaluate it on two QA datasets, a puzzle-solving task, and a constrained text generation task. Our empirical results show that CoLa consistently outperforms competitive approaches across all domains. Moreover, a small-sized trained guide outperforms a strong model like GPT-4 when acting as a guide. We compare the strategies employed by humans and automated guides by conducting a human study on a QA dataset. We show that automated guides outperform humans by adapting their strategies to reasoners' capabilities and conduct qualitative analyses highlighting distinct differences in guiding strategies.
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UK workers wary of AI despite Starmer's push to increase uptake, survey finds
The survey uncovered worries about the advance of AI, with only 17% saying it was a good substitute for human interaction. The survey uncovered worries about the advance of AI, with only 17% saying it was a good substitute for human interaction. UK workers wary of AI despite Starmer's push to increase uptake, survey finds It is the work shortcut that dare not speak its name. A third of people do not tell their bosses about their use of AI tools amid fears their ability will be questioned if they do. Research for the Guardian has revealed that only 13% of UK adults openly discuss their use of AI with senior staff at work and close to half think of it as a tool to help people who are not very good at their jobs to get by.
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Task and Joint Space Dual-Arm Compliant Control
Mitchell, Alexander L., Flatscher, Tobit, Posner, Ingmar
Robots that interact with humans or perform delicate manipulation tasks must exhibit compliance. However, most commercial manipulators are rigid and suffer from significant friction, limiting end-effector tracking accuracy in torque-controlled modes. To address this, we present a real-time, open-source impedance controller that smoothly interpolates between joint-space and task-space compliance. This hybrid approach ensures safe interaction and precise task execution, such as sub-centimetre pin insertions. We deploy our controller on Frank, a dual-arm platform with two Kinova Gen3 arms, and compensate for modelled friction dynamics using a model-free observer. The system is real-time capable and integrates with standard ROS tools like MoveIt!. It also supports high-frequency trajectory streaming, enabling closed-loop execution of trajectories generated by learning-based methods, optimal control, or teleoperation. Our results demonstrate robust tracking and compliant behaviour even under high-friction conditions. The complete system is available open-source at https://github.com/applied-ai-lab/compliant_controllers.
The Importance of Distrust in Trusting Digital Worker Chatbots
Adopting and implementing digital automation technologies, including artificial intelligence (AI) models such as ChatGPT, robotic process automation (RPA), and other emerging AI technologies, will revolutionize many industries and business models. It is forecasted that the rise of AI will impact a wide range of job functions and roles. White-collar positions such as administrative, customer service, and back-office roles will all be impacted by AI-fueled digital automation. The adoption of digital workers is currently positioned in the early adopter phase of the product lifecycle.1 AI-driven digital workers are expected to substantially alter many white-collar tasks, including finance, customer support, human resources, sales, and marketing.42 A study from Oxford University and Deloitte predicts AI is a significant risk to the white-collar workforce.
I set out to study which jobs should be done by AI – and found a very human answer Allison Pugh
When I interviewed a nurse practitioner in California about what she cherished most about nursing, it was the "human element" of being present with others. "I think we all just want acknowledgment of our suffering, even if you can't cure it or do anything about it," she told me. She still remembered when a homeless man came into her clinic, his back hunched, feet gnarled and callused from being on the streets for years, and she "just sat and did wound care for his feet". The moment stood out for her, in part because the opportunity to take that kind of time is getting rarer in clinics and hospitals as drives for efficiency impose time constraints. Washing his feet captured what nursing was about for her: the humility, the service, the witnessing.
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HonkaiChat: Companions from Anime that feel alive!
Liu, Yueze, Zhang, Yichi, Patel, Shaan Om, Zhu, Zhaoyang, Guo, Shilong
Modern conversational agents, including anime-themed chatbots, are frequently reactive and personality-driven but fail to capture the dynamic nature of human interactions. We propose an event-driven dialogue framework to address these limitations by embedding dynamic events in conversation prompts and fine-tuning models on character-specific data. Evaluations on GPT-4 and comparisons with industry-leading baselines demonstrate that event-driven prompts significantly improve conversational engagement and naturalness while reducing hallucinations. This paper explores the application of this approach in creating lifelike chatbot interactions within the context of Honkai: Star Rail, showcasing the potential for dynamic event-based systems to transform role-playing and interactive dialogue.